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60 lines
1.7 KiB
C++
60 lines
1.7 KiB
C++
/*
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* Rosalie's Mupen GUI - https://github.com/Rosalie241/RMG
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* Copyright (C) 2020-2026 Rosalie Wanders <rosalie@mailbox.org>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 3.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#ifndef NETPLAYCOMMON_HPP
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#define NETPLAYCOMMON_HPP
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#include <QJsonDocument>
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#include <QJsonObject>
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#include <QComboBox>
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#include <QString>
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#ifdef NETPLAY
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#include <QNetworkRequest>
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#include <QUrl>
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#endif // NETPLAY
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namespace NetplayCommon
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{
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struct NetplayServerData
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{
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bool Dispatcher;
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QString Data;
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};
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#define NETPLAYCOMMON_SESSION_REGEX "[a-zA-Z0-9 ]+"
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#define NETPLAYCOMMON_NICKNAME_REGEX "[a-zA-Z0-9]+"
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#define NETPLAYCOMMON_PASSWORD_REGEX "[a-zA-Z0-9,.\\/<>?;:[\\]{}\\-=_+`~!@#$%^&*()]+"
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// Adds common json emulator and auth info
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void AddCommonJson(QJsonObject& json);
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// Retrieves RSP and GFX plugin names
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QList<QString> GetPluginNames(QString md5QString);
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// Adds servers from json to combobox
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void AddServers(QComboBox* comboBox, const QJsonDocument& document, bool dispatcher = false);
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// Restores previously selected server
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void RestoreSelectedServer(QComboBox* comboBox);
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// Returns whether server from comboBox is dispatcher
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bool IsServerDispatcher(QComboBox* comboBox, int index = -1);
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// Returns server data from comboBox
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QString GetServerData(QComboBox* comboBox, int index = -1);
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#ifdef NETPLAY
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// Returns network request from url with emulator id
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QNetworkRequest GetNetworkRequest(QUrl url);
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#endif // NETPLAY
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}
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#endif // NETPLAYCOMMON_HPP
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