Files
RMG/Source/RMG-Input/Utilities/Sdl3ButtonLabelToString.hpp

13 lines
264 B
C++

#ifndef SDL3BUTTONLABELTOSTRING_HPP
#define SDL3BUTTONLABELTOSTRING_HPP
#include <SDL3/SDL.h>
#include <QString>
namespace Utilities
{
QString Sdl3ButtonLabelToString(SDL_GamepadButtonLabel label);
} // namespace Utilities
#endif // SDL3BUTTONLABELTOSTRING_HPP