mirror of
https://github.com/AnimeThemes/animethemes-server.git
synced 2026-07-11 01:24:46 +02:00
4258e0727d
* feat: initial implementation of audio resource * chore: bump dependencies
125 lines
2.8 KiB
PHP
125 lines
2.8 KiB
PHP
<?php
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declare(strict_types=1);
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namespace Tests\Feature\Events\Wiki;
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use App\Events\Wiki\Audio\AudioCreated;
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use App\Events\Wiki\Audio\AudioDeleted;
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use App\Events\Wiki\Audio\AudioRestored;
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use App\Events\Wiki\Audio\AudioUpdated;
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use App\Models\Wiki\Audio;
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use Illuminate\Support\Arr;
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use Illuminate\Support\Facades\Event;
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use Tests\TestCase;
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/**
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* Class AudioTest.
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*/
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class AudioTest extends TestCase
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{
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/**
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* When an Audio is created, an AudioCreated event shall be dispatched.
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*
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* @return void
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*/
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public function testAudioCreatedEventDispatched(): void
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{
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Event::fake();
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Audio::factory()->createOne();
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Event::assertDispatched(AudioCreated::class);
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}
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/**
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* When an Audio is deleted, an AudioDeleted event shall be dispatched.
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*
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* @return void
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*/
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public function testAudioDeletedEventDispatched(): void
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{
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Event::fake();
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$audio = Audio::factory()->createOne();
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$audio->delete();
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Event::assertDispatched(AudioDeleted::class);
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}
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/**
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* When an Audio is restored, an AudioRestored event shall be dispatched.
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*
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* @return void
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*/
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public function testAudioRestoredEventDispatched(): void
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{
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Event::fake();
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$audio = Audio::factory()->createOne();
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$audio->restore();
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Event::assertDispatched(AudioRestored::class);
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}
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/**
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* When an Audio is restored, an AudioUpdated event shall not be dispatched.
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* Note: This is a customization that overrides default framework behavior.
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* An updated event is fired on restore.
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*
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* @return void
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*/
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public function testAudioRestoresQuietly(): void
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{
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Event::fake();
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$audio = Audio::factory()->createOne();
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$audio->restore();
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Event::assertNotDispatched(AudioUpdated::class);
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}
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/**
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* When an Audio is updated, an AudioUpdated event shall be dispatched.
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*
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* @return void
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*/
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public function testAudioUpdatedEventDispatched(): void
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{
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Event::fake();
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$audio = Audio::factory()->createOne();
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$changes = Audio::factory()->makeOne();
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$audio->fill($changes->getAttributes());
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$audio->save();
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Event::assertDispatched(AudioUpdated::class);
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}
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/**
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* The AudioUpdated event shall contain embed fields.
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*
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* @return void
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*/
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public function testAudioUpdatedEventEmbedFields(): void
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{
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Event::fake();
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$audio = Audio::factory()->createOne();
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$changes = Audio::factory()->makeOne();
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$audio->fill($changes->getAttributes());
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$audio->save();
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Event::assertDispatched(AudioUpdated::class, function (AudioUpdated $event) {
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$message = $event->getDiscordMessage();
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return ! empty(Arr::get($message->embed, 'fields'));
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});
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}
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}
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