createOne(); Event::assertDispatched(AudioCreated::class); } /** * When an Audio is deleted, an AudioDeleted event shall be dispatched. * * @return void */ public function testAudioDeletedEventDispatched(): void { $audio = Audio::factory()->createOne(); $audio->delete(); Event::assertDispatched(AudioDeleted::class); } /** * When an Audio is restored, an AudioRestored event shall be dispatched. * * @return void */ public function testAudioRestoredEventDispatched(): void { $audio = Audio::factory()->createOne(); $audio->restore(); Event::assertDispatched(AudioRestored::class); } /** * When an Audio is restored, an AudioUpdated event shall not be dispatched. * Note: This is a customization that overrides default framework behavior. * An updated event is fired on restore. * * @return void */ public function testAudioRestoresQuietly(): void { $audio = Audio::factory()->createOne(); $audio->restore(); Event::assertNotDispatched(AudioUpdated::class); } /** * When an Audio is updated, an AudioUpdated event shall be dispatched. * * @return void */ public function testAudioUpdatedEventDispatched(): void { $audio = Audio::factory()->createOne(); $changes = Audio::factory()->makeOne(); $audio->fill($changes->getAttributes()); $audio->save(); Event::assertDispatched(AudioUpdated::class); } /** * The AudioUpdated event shall contain embed fields. * * @return void */ public function testAudioUpdatedEventEmbedFields(): void { $audio = Audio::factory()->createOne(); $changes = Audio::factory()->makeOne(); $audio->fill($changes->getAttributes()); $audio->save(); Event::assertDispatched(AudioUpdated::class, function (AudioUpdated $event) { $message = $event->getDiscordMessage(); return ! empty(Arr::get($message->embed, 'fields')); }); } }